Mar 192009

Well, I finally decided to put my money where my mouth was.  After I wrote my last post I continued thinking about my feelings about World of Warcraft and opted to finally cancel my account.  I did so this morning.  The last day my account will be active is April 7th.

I realize that those of you who don’t play the game will never understand why this is such a big deal, and that’s ok.  I can try to explain, but the best analogy I can come up with is that I feel like I just broke up with someone I have been dating for the last four years.  I consider many of the folks I play with to be close friends, and frankly it is those friendships that have kept me playing for as long as I have.

I just can’t do it anymore, though.  I can’t justify spending the money to basically use the game as a chat interface, and I truly detest what they have done with the game.  It’s not fun for me anymore.  I’m getting a similar experience playing Runes of Magic and it is free.  As much as I’m enjoying that game, though, I’m determined not to get sucked in as much as I have been in any other MMO in the past.  I just don’t have the time for it.  I’m going to do things like, oh, yard work….house cleaning…home improvements.  You know, that stuff that you don’t do when you’re spending 5-6 hours a day playing a video game?

I’m also concentrating on [Super Secret Project], which I’ll be able to talk about more in a month or so.

So, yeah.  So long, World of Warcraft.  It was great fun while it lasted, but this cowboy needs to be moving along.

Mar 172009

Back in December I wrote about how I wasn’t excited about getting back into the World of Warcraft raid game.  At the time, part of my reasoning behind that is because I did not feel that there was much of a challenge in it for me, and the hope was that future expansions would ramp up the difficulty a bit.

Well, that has and has not happened.  From everything I’ve read, they are going to continue to have “hard mode” versions of certain encounters in the raids that are optional but keep the base difficulty level fairly low.

This, along with some fairly drastic changes in my work schedule recently, has pretty much killed any remaining interest I have in raiding (and may honestly be the final nail in the coffin that gets me to cancel my subscription to the game).

I’ve seen a lot written about how the game has changed for the worse (and, in all fairness, how some think it is much better now), but to date I haven’t seen anyone really put their finger on why that has disappointed me.

I can sum it up in a three word sentence : Difficulty builds community.

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Mar 032009

I think I might need to take another look at The Artist’s Way. Sam got me a copy of it several years ago, but the touchy-feely aspects of the book really turned me off and I put it down.  I don’t even know where my copy is.  Krystalle picked up a copy of it for herself a few weeks ago, and while she was just as put off by those aspects as I was she has been working with the program and it seems to be making a big difference for her.

I need to do something, though. I feel like I’m out of touch with my writing.  I’ve gotten used to communicating via 140 character messages on Twitter and I seem to lose cohesion on my longer posts very quickly.  Yesterday, for example, I started writing a piece on super hero archetypes as leaders and why Bush, who could be compared to Batman, failed.  It started out strongly enough but I just kinda fizzled out and ended up saving it to a text file on my desktop.  I may or may not pick it back up again at some point.

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